May. 8th, 2005

Heh

May. 8th, 2005 07:27 pm
dagas_isa: Kanzaki Nao from Liar Game (Default)
I had my first bubble tea today. It was... um interesting... although next time, I think i'd get it as more of a dessert or a snack than a drink. Because little brown tapioca balls are not all that refreshing. Also I want me some homemade eggrolls. None of this crappy restaurant food. :P

Oh yeah... there were things on my mind and stuff.

First of all, I find it funny, and cool that someone whom I really didn't know that well in game, actually took the time to figure my E-mail, and get my AIM from that and all that stuff. And then actual talking over AIM... that doesn't really happen that much. <3 Cieria/Muusu.

And umm... Darquette... you've been scaring me lately with how nice you're being. Keep this up, and I'll have to stop hurling death threats and insults at you.

That said, someone on the Allakhazam Ifrit forums *cough*my bro*cough* said about how intangible our accomplishments in FFXI are, and how when we're gone, there's really nothing to show for it. I disagree. Sure all 'material' accomplishments aren't at my fingertips anymore. 50drg/31thf/25war/19whm and so on down the line. Cooking 69, Goldsmithing 37, etc. My rank, my CoP, all that is not accessible to me anymore. But then, those accomplishments were never the most important anyway.

I guess, to explain, my biggest accomplishment in the game happened right before my computer died, or that Saturday night. Two of the bigger rites of passage in the game are Limit Breaks and AF, both of which start at level 50. And that Saturday night, 5-7 people took time out of their game to dungeon crawl with me. Yes, I ended up with a new pair of purple boots, and the ability to go to level 55, but what really mattered, was looking at everyone when I disbanded, and realizing that everyone who helped me was someone I knew, and someone who was special to me. Did I 'earn' my accomplishements? Not in the way that early players did. But I managed to form relationships with enough people, that meant enough, that everyone who helped me was a friend. And that is pretty damn cool.

And the fact that a few of those friendships are being carried over into this MMORPG where Hume is the only playable race, where crystals don't drop, and where there are no bagpipe-y background music, I think is proof that I've gotten more from this game than an aversion to sunlight and exercise. Because let's be honest: Like I would have been outside in the fresh air anyway.

Did I probably play to much? Probably doesn't even begin to describe it. I was -and am, and will be- an addict. But then I look back to some of my old entries and all my angsting. This game was kind of like a medicine or an escape. Not because I got to be something else, but because it allowed me to escape one viscious cycle. People I clung too hard to, I managed to let go. I don't know if this really 'saved' any friendships, so to speak, but rather it made hardly talking to people much easier. No more paranoia about whether people really cared about me.

Over and out.
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